Major Known Issues
- Players are not able to spawn ground vehicles at outposts.
- You may see some unusual AI, derelict, and asteroid activity around the verse.
- VMA is a work in progress and has numerous issues including: Unable to unequip shop components, 3D weapon holograms don’t rotate with ship, and some ships are missing hard-points.
- Control changes are incomplete and may have bugs and issues. Known: Alt modifier activates free look as well. Suicide does not function.
- Some ships may be spawning without items or without the ability to “flight ready”. W/A: If this happens please file an insurance claim to replace the ship.
- First implementation of persistence bed spawning will have numerous bugs and issues.
- Items and ships placed in hangars are not persisting between sessions.
Focus Feature Updates
Universe
- Removed the ability to spawn and store ships at outposts.
Missions
- Implemented admin desk functionality for deploy beacon missions.
- Lowered the reputation requirements to access mission givers, allowing players to assist in noting bugs and providing feedback.
- Added admin desk functionality for steal and recovery style missions.
Shopping
- Enabled a scrollbar on multi-line text for the shopping screen of the Mobiglas.
UI
- Split VMA into “systems” and “weaponry” categories.
Ships and Vehicles
- Balance pass to reduce ship armor damage reduction.
- Shield health changed so it increases more dramatically with shield size.
Bug Fixes
- Cordy’s armor should no longer be missing core pieces.
- The player should now be properly aligned with the ladder of the Herald when entering/exiting.
- The ladder hatch should no longer remain open after entering the Mustang Omega/Gamma.
- The wing thruster VFX should now display correct orientation on the Reliant.
- Enter/exit animations on the Khartu-Al should no longer be offset.
- Turret seat animations on the Constellation series should now play properly.
- Players should now be able to logout in ship beds even if the owner doesn’t have the ship powered on.
- Fixed missing VMA hardpoints for the Prospector.
- Players should now properly receive a UI marker for ships respawned after cleanup.
Technical
- Minor crash fixes.
- Performance tweak.
Non-Focus Feature Updates
FPS
- Added P8-SC weapon crates to Star Marine.
Bug Fixes
- The timer for private matches of SM/AC should no longer start before the player loads in.
- Fixed an issue where the AI in Vanduul swarm would not spawn and force the next round then repeat until the player wins.
Known Issues
Content missing key elements
- User Interface
- Insurance and Persistence
- Internal Ship Docking
- Comm System
Bugs, issues, and work arounds (W/A)
- Items and ships placed in hangars are not persisting between sessions.
- Repaired wings don’t always restore weapons.