Updates and Fixes
Star Systems
- Fixed an issue where the outer walls in VFG Asteroid Hangar were sometimes missing.
- Fixed an issue causing the mass AI spawn issue in Crusader.
Game Systems
- Fixed an issue where contacts and group members were not showing up correctly on the instance selection screen.
- Fixed an issue where the checkpoint gates in New Horizon Speedway were not animating correctly.
Ships
- Made some tweaks to ship automated landing procedures.
- Made some additional improvements to thruster gimbals.
- Fixed an issue where the hologram HUD panels were not displaying for the Vanguard, Cutlass, Merlin or Freelancer
- Fixed an issue where the Khartu-al guns were firing perpendicular to the direction the guns were pointing.
- Fixed an issue where the Khartu-al veered slightly to the left when directed forward.
- Fixed an issue with the Khartu-al, where the pilots hands were slightly off center of the controls.
- Fixed an issue where the Merlin and Mustang series ships were missing their default shields.
- Fixed an issue where the M50 Interceptor, Vanduul Glaive, Mustang (All variants) and Origin 315p would not refuel Quantum fuel when visiting Cry-Astro station.
- Fixed an issue where most ship HUDs would not update to show quantum fuel had been refueled until after another Quantum Travel had been engaged.
- Fixed an issue where the Freelancer missiles would not restock at Cry-Astro if a wing had to be repaired.
Technical
- Made some small tweaks to both server and client performance.
- Fixed a client crash.