Arena Commander
Balance/Tweaks
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Components
- Improved the overheat rate of the Revenant Gatling gun, so that it will go longer before overheating.
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Ships
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Slightly reduced the overall maneuverability of the Vanguard Warden.
- It should take longer to rotate in all directions.
- Slightly reduced the oversteer/slide.
- The Vanduul Glaive now has cruise speed of 1080.
- The Vanduul Scythe now has a cruise speed of 995.
- The Vanduul Glaive has received a significant increase to ship health.
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Slightly reduced the overall maneuverability of the Vanguard Warden.
Fixes
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Gameplay
- Fixed an issue where enemy Vanduul AI ships would spin out of control when killed and only despawn on hitting the simulation boundary.
- Fixed an issue where damaging or destroying a Vanguard Warden was not awarding points in Arena Commander.
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Ships
- Fixed the position of the radar globe in the Vanguard Warden ship HUD.
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We are temporarily changing the Vanguard to use one shield at 6x current strength, to closer mimic its final function.
- This is temporary as the tech for the six-shield set up the Vanguard will have in its final iteration is not yet implemented in 2.1.
- Fixed an issue with the Cutlass Black and Retaliator turrets, where the weapons were misaligned and not correctly attached to the turret mounts.
- Fixed an issue where Vanguard Pilots would find their character eyes visible in the middle of their screen, after respawning in Arena Commander games. User Interface
- Fixed an issue where the central MFD information was offset from the ship HUD on the Vanguard Warden’s screen.
Persistent Universe
Fixes
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Gameplay
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Fixed a bug that caused all doors in ArcCorp and Million Mile High club to break.
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Environment
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Removed an errant Devastator-12 Energy Shotgun that would spawn inside of one of rare wrecks in the Yela Asteroid Field.
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This was removed because it would cause a client crash. If any player finds this still in-game on this new build, please report it to Issue Council ASAP. Thank you!
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Technical
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Fixed a number of server and client crashes.
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Made several FPS performance improvements to the Constellation Andromeda while in Crusader.
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